Course creator: Kristen Gillette
This project-centered studio-lecture hybrid course introduces the process of world-building and interaction design from the standpoint of the art director. Each project addresses a milestone in the art direction development pipeline, and demonstrates corresponding entry-level technical and conceptual skills and strategies. Utilizing this split methodology, the “big-picture” game development process is presented in tandem with related fundamental digital art and design skills at an achievable scale for an introductory course.
General education code(s): PR-C
Type of course and Credit: Online, 5 units
Course first offered: Summer 2019